A Podcast draws near! Command?
The podcast is available through a lot of different mediums. If you already know about podcasts and are looking for a link to your favorite aggravator just click a badge below! If you need more information, or want suggestions on a method of listening, more information is below. The podcast can be listend to in any order you want, though multi-part series should be listend to in order. If you are new to the podcast we have a few suggestions to get started!
The Complete Tetris Story
Tetris is more than just a game about blocks; it is a story of political intrigue in the waning years of the cold war. The game became a bit of a political football with fights over distribution rights!
Listen to TCW 23 - The Complete Tetris Story
A Holistic View of ET
ET is a game with an infamous legend that ensnared those who lived through the era. The game is shrouded in myths and half-truths that make it hard to understand the truth. Learn how one game was the straw that broke the camel's back!Listen to TCW 104 - A Holistic View of ET
The Crash That Almost Was
Back in the '90s, there was almost a crash of the video game industry. Market forces, a difficult console transition, and the decline of traditional venues contributed to a near-crash of the video game industry again!
Listen to TCW 129 - The Crash That Almost Was
The Dawn of Computers and Gaming
Computers are the origin point for video games. The technology developed to allow for multiple users, graphics, and artificial intelligence stems from developments during the second world war. Games were considered a demonstration of the technology's capabilities and were not for entertainment. The history of how computers developed shows the effect on later video games.
Listen to TCW 089 - The Dawn of Computers and Gaming
The History of Mediagenic
A two-part episode dealing with the company Mediagenic. This company would eventually become Activision and then Activision-Blizzard. Video game companies are in a constant tug of war between the creative and marketing side of video game companies. Mediagenic is a case study of why a balance between the two is vital for success! Listen to TCW 009 - The History of Mediagenic Part I Listen to TCW 010 - The History of Mediagenic Part II
Picking up the Pieces
The arcade industry was affected by the great video game crash of the early '80s. They tried to cut costs and make cabinets as reusable as possible. The introduction of kits, the JAMMA standard, and more were critical for the arcade to survive the crash.
Listen to TCW Podcast Episode 028 - Picking up the Pieces: The US Arcade Industry After the Crash
Check out our full catalog of episodes, including episode notes over at:
Listen to some of our latest episodes!
What is a Podcast?
Think of a Podcast as an on-demand radio program. It can be streamed to a variety of devices and downloaded to be played later on your phone or audio player. Many people listen to podcasts during their commute, while exorcising, doing chores, on a lunch break, while going to sleep, or anytime really! It is entertainment that can be fun, educational scary, thrilling, and so much more!
What is the "They Create Worlds" Podcast?
The They Create worlds podcast is aimed to be a fun, and educational look at the entirety of the video game industry. We cover a variety of topics from home consoles, computers, arcade/coin-op, companies, people, and so much more! If you would like to learn more about us check out our about us page!
How can I listen?
There are many ways to listen to us! If you just want a taste select one of our episodes through the web player here. If you want to listen on your phone, tablet, or other device you can install a variety of podcasts apps. iTunes is popular on iPhones. We love using Podcast Addict on Android. However there are plenty of other options!
Many podcast playing programs let you manually setup a podcast directly via a RSS feed. This is our feed! Don't worry about the link contents! Just copy the address into your favorite podcast application and subscribe!